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Application Design I: Final Compilation and Reflection

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Seojeong Kim / 0350085 Application Design I / Bachelor of Design (Hons) in Creative Media Project Final / Final Compilation and Reflection / E-Portfolio LIST / JUMP LINK - Application Design I: Project 1 / Mobile Application Proposal - Application Design I: Project 1 / Mobile Application UI Documentation - Application Design I: Project 2 / Mobile Application Design: Low-fidelity Prototype - Application Design I: Project 3 / Mobile Application Design: High-Fidelity Prototype Instruction SUBMISSIONS E-Portofolio 29.08.2022-05.12.2022 (Week 1 - Week 14) -  Project 1 / Mobile Application Proposal -  Project 1 / Mobile Application UI Documentation -  Project 2 / Mobile Application Design: Low-fidelity Prototype -  Project 3 / Mobile Application Design: High-Fidelity Prototype Project 1: Mobile Application Proposal 29.08.2022 - 31.10.2022 (Week 1 - Week 10) Project 2: UI Documentation 10.10.2022 - 28.11.2022 (Week 7 - Week 14) Project 3: Mobil...

Design Research Dissertation / Project 3 : Journal Publication

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  Seojeong Kim / 0350085 Design Research Dissertation / Bachelor of Design (Hons) in Creative Media Project 3 / Journal Publication / E-Portfolio Instruction Project 3: Journal Publication In the final project, we need to select important points from our research topic and then publish them in the form of a KREATE template. - Manuscripts must be in English and should not exceed fifteen (15) pages including images, illustrations, diagrams, graphs, charts and tables.  - Authors must adhere to the word count as indicated in the various sections found in the raw template. A maximum of five (5) key words should be included. - The contents of the manuscripts shall be the sole responsibility of the authors and publication does not imply the concurrence of the Editorial Board or the publishers. - Authors are not allowed to edit the format set in the template. - Every image, illustration, diagram, graph, chart and table should be accompanied by a brief cap...

Application Design I: Project 3 / Mobile Application Design: High-Fidelity Prototype

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  Seojeong Kim / 0350085 Application Design I / Bachelor of Design (Hons) in Creative Media Project / E-Portfolio Instruction Mobile Application Design: High-Fidelity Prototype Full-screen image PDF Files: Low-fidelity Prototype: Figma Link: User Testing User Testing Explained Presentation: User Testing Video: Mico Jeong: Andrew Lee: Suzy Lee: User Testing Results: Describe - First of all, I wanted to complete my High-Fidelity Prototype based on the feedback I got from user testing. From the feedback of user testing, I had to add more features, for example map or my profile feature, and design various buttons, boxes, thumbnails, etc. So I designed additional features like maps, categories, and my profile. Also, I wanted to design an E-receipt, and it was produced by merging green with a modern design to suit my design. - In my High-Fidelity Prototype completed in this way, you can find the design and functions of S tarting Page, Main Page, Mobile Order and Pay, Starbucks Card, My R...

Application Design I: Project 2 / Mobile Application Design: Low-fidelity Prototype

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Seojeong Kim / 0350085 Application Design I / Bachelor of Design (Hons) in Creative Media Project / E-Portfolio   Instruction Design Flowchart: Wireframe: Wireframe Link:    1. Starting Page On the starting page, set the logo and name of Starbucks on top of the session, and the 'login, sign in, guest' button, which is a chronic problem of the original app, so people can log in through the desired path.    2. Main Page On the main page, On the main page, you should collect sessions that users can easily access. So, on the main page, I create a simple session such as 'new items, rewards, Starbucks news' at the beginning, basic menus, and a session where I can see my Starbucks card at the end.    3. Mobile Order and Pay The Mobile Order & Pay page first displays the nearest Starbucks store to your GPS. After that, a session where you can select menus appears, and a page where you can customize after selecting a menu appears, and you can set the paymen...

Design Research Dissertation / Project 2: Final Dissertation with Visual Design

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  Seojeong Kim / 0350085 Design Research Dissertation / Bachelor of Design (Hons) in Creative Media Project 2 / Visual Design Publication / E-Portfolio Instruction Project 2: Final Dissertation with Visual Design Visual Design: - In this project 2, we were tasked with designing the publication of the thesis. This design should relate to the research topic of the dissertation.  Visual Design Moodboard: Final Dissertation: Final Visual Design: Final FlipHTML5 Published: The Study on Understanding the Interrelation between Travel Mobile Application and UI/UX Design FlipHTML5 Link: Feedback: Week 10:  Based on Miss's feedback I heard in class, I need to write more of my cover page and insufficient research materials. Follow Miss's example and set up an appropriate topic to write. After that, I have to think about the idea of Draft Dissertation's visual design. Week 11:  Try to finish the draft dissertation as much as possible. My Draft Dissertation is in the fi...

Application Design I: Project 1 / Mobile Application UI Documentation

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  Seojeong Kim / 0350085 Application Design I / Bachelor of Design (Hons) in Creative Media Project / E-Portfolio Instruction Mobile Application UI Documentation Lectures: App Design I - Lecture Digital Documentation Before starting my project 1, I need to get the basics of a UI document. Also, this document will be used until I complete the final project. Documentation - Research - Define - Ideate - Design - Prototype - Iterate Overview (Define) -  Project summary - Problem - Solution - Definition Focused, actionable, and purposeful. Project’s goals, objectives and vision. Discovery (Empathize) - Market Research - User Research - User Personas - Key Findings Essential user research includes user personas, empathy maps, user journey maps, interviews, market research, and any other information that pertains to the customer. Design (Ideate) - Sketch - Wireframe - Usability prototyping - Key Findings A summary of initial...